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Military Video Games as Interactive Spectacles of War: Representations of Modern Conflict in Call of Duty: Modern Warfare (2019)
(Georgetown University, 2021)
This thesis examines the representations of modern conflict – including concepts of proxy warfare, private military companies, political insurgency, terrorist forces, the “fog of war,” and military rules of engagement—as ...
Exploring the Use of Social Media as a Platform to Persuade the Public: A Comparative Study of the US and China
(Georgetown University, 2021)
The COVID-19 pandemic is a touchstone for the execution capacities of public health departments in more than 200 countries and territories. Asking people to adapt to new social norms and daily routines, the disease also ...
Fear, Media and Self-Confidence: Chinese Students’ Willingness to Express Opinion
(Georgetown University, 2021)
COVID -19’s early spread in the United States raised many opposing perspectives on wearing a face mask in public, and hate crime towards the Asian community. This study is dedicated to understanding the Chinese students’ ...
The Han Lens: Media Representation and Public Reception of Chinese Ethnic Minorities: A Case of Ayanga
(Georgetown University, 2021)
This research examined the ways that ethnic minorities are depicted in mainstream media representations in China and how the public accepts and consumes such depictions. It provides a case study of the Inner Mongolian ...
Cura Personalis in College Athletics: A Case Study of Student-Athletes at Georgetown University
(Georgetown University, 2021)
College presents a rich opportunity for student-athletes to develop their athletic talents, advance their intellectual abilities, form lasting relationships, and grow in their understanding of who they are and how they fit ...
Epistemological Hermeneutics in the Clinic
(Georgetown University, 2021)
Sometimes, people using different epistemological strategies have to work together on a shared project. The differences between their epistemological strategies may make it difficult to share knowledge relevant to their ...
Storytelling in Virtual Reality: A Narratological Study of Maqtal
(Georgetown University, 2020)
How can a story like Maqtal (account of martyrdom) of Imam Husayn be told be in Virtual Reality (VR)? The reason why this is a meaningful question is that the notion of telepresence, by which VR is theoretically defined, ...
Agency and Participation in Multilingual Family Interaction
(Georgetown University, 2021)
Building on previous work in participation (Goffman 1981, Goodwin and Goodwin 2004, Goodwin 2018, Erickson 2004) and agency (Ahearn 2001, Enfield 2017), I investigate – through interactional sociolinguistic and multimodal ...
There's No Pride in Anti-Semitism": Framing the 2019 DC Dyke March Ban of the Jewish Pride Flag through Facebook Comments
(Georgetown University, 2020)
In this study, I investigate the ways in which Facebook users, through public comments they post on an LGBTQ+ organization’s page, multimodally construct diverse interpretations and meanings of an event. Bringing together ...
Community Identity, Gender, and Romance: An Analysis of Galgame Fan Culture
(Georgetown University, 2020)
Thanks to the anonymous cyberspace created by the internet, online fan communities offer people with shared interests a relatively safe place to gather. As a result, such fan communities often forge mutually supportive ...